tomb raider shanty town part 2

Continue forward through a partially flooded section of the tunnel into the next area. Return across the narrow beam, crack open the 2 salvage crates and continue up the rough earthen ledge overlooking THREE HUGE SMELTING POTS. Continue forward to the area with the metal crates where you hid during the last combat. Roth will act as an invisible sniper and kill enemies as they appear. ;) Scramble up the painted wall into the building. (If you need help with this, check out the screenshots. * Tool URL: http://www.dynamicdrive.com/emailriddler/ Continue to the opening near the Windmill Base Camp. Collectibles. A second wave of enemies now appears. They are found in salvage crates and in the final box in a Tomb. Use the shotgun to destroy the planks nailed across the doorway and enter to find a document (4/5), "Belief," an excerpt from the Diaries of a Madman, plus some shotgun shells. Then pull the post down with a rope arrow. In the space beneath the landing, you'll find the last relic (7/7), a Jade Drinking Vessel from the Animal Statuary set, on the left, and a document (5/5), "Obsession," another entry from the Diaries of a Madman, on the right. As far as tactics go, it's basically the same scenario as the last big fight. Then move out onto the ledge overlooking the stagnant pool where you entered this part of Shantytown. When Lara gets about halfway across, the bad guys notice her and cut the line. Hanging from the ceiling in the middle of the open area near the smelting pots is a cage with several round holes in it. Shantytown is a sprawling level so I have divided it into two sections: the area leading up to the ancient gate is covered in Part 1. And all for a measly 100 XP! Otherwise, Lara will have a short trip to a long fall. Tomb Raider - Part 28 / Chamber of Judgement part 1 - Commentary Tomb Raider (PC) - Part 28. Thanks to Jeff Reid for reminding me about this one. For details about the different types of camps, see the Controls page. Then move up the slope to the Chamber of Judgment Day Camp. Climb to the top and safety. Whew! Try aiming a little bit ahead of the sliding enemy, then fire. (screenshots), Before crossing over to where those enemies fell, make a few pickups on this side. 9/8/13 - Added note about shortcut from Ancient Gate camp into the windmill building near the start of Shantytown Part 2, thanks to a tip from Jeff Reid. Just jump straight ahead and Lara will land safely in the tunnel below. Note that the gap in the fence is only present here in Shantytown after you've progressed as far as the Shipwreck Beach level. If any of the bad guys manage to flank Lara, use the shotgun or one of your special skills like Dodge Counter or Axe Strike to take care of them. If you missed any in the first part of Shantytown, there are several more in this area to help make up the difference. ), Exit to the south, past the 3 smelting pots, and cross the stream to the Windmill Base Camp and the entrance to the second Challenge Tomb. The Solarii on the other tower shoot at you with rifles and throw explosives. Aim your bow at an enemy not behind cover and shoot a rope arrow. Drop down and pick it up. BEYOND THE GATE: When you move through into the next area of the settlement, you receive 100 XP and a new goal. Wade through the nasty water and climb out on the steps below the helicopter. Shanty Town is where Lara winds up after she slips in the river bank back in the Mountain Village. Once you've unlocked the achievement/trophy, do not kill the remaining enemies. i gave up. (screenshots), Once you're latched onto the climbing wall, climb up, then as far to the left as possible. She's ready to cooperate, but the old guy is having none of it. Soon afterward, you step onto a muddy slope and slide down. In addition to the walkthroughs for each level, there are separate pages for Controls & Gameplay Tips, Skill & Weapon Upgrades, and Collectible Items. (screenshots), Continue along the tunnel. Just throw 2 of the other cans up onto the shelf where it is sitting. This will help to hold the seesaw down, but it's not quite enough. Roth has apparently made his way up to the neighboring tower and is covering Lara with the rifle he found. Climb the planks up, then to the right, then upward again. Beyond the metal roofs are 2 wooden ledges. The in-game map does not include a compass rose showing which way is north. There's a GPS cache flashing away in the corner of the fenced-in area on the left, but you can't reach it yet. (screenshots), Hang from the edge, let go and drop to the deck. This time, shoot the men on the other side of the gap as quickly as you can. TOMB RAIDER: Shantytown - Well of Tears Challenge Tomb - Part 2 Detailed walkthrough for the TOMB RAIDER video game for Windows PC, PlayStation 3 and Xbox 360. Shantytown is a sprawling level so I have divided it into two sections: the area leading up to the ancient gate is described below. Watch as Grim handily dispatches a few bad guys. Once the cage stops moving, jump onto the wooden platform ahead and take out any remaining men on the next tower. Ignore the horizontal pole and just hop down across the gap to the level below. Make your way forward until one of the men on the bridge above spots Lara and Roth takes him out with a rifle shot. (screenshots), Turn so the alcove with the arrows is behind Lara and move out into the open area at the foot of the wooden stairs. Four more enemies are lurking ahead. ). Hence, when you spot a hanging bag of cargo, look for the hook above it to neutralize the trap. (screenshot), Now go down the wooden steps. If you need help right away, I recommend the Lara Croft Online forums (laracroftonline.net), the Square Enix Tomb Raider Forum or any of the other message boards listed at tombraiders.net/stella/community.html. On the left, hidden amid some scrubby plants, is the last GPS cache (15/15). Yes! You'll use it on the way back. Before scrambling up the wooden wall, go around to the left to find a boarded-up doorway. Tomb Raider Shantytown North. document.write(''+postemail8809+'') Silecer alarm 5 was mistakenly labeled 'S6.' (screenshots), Don't get too relaxed though. Meet Grim at the base of the junk tower, and proceed to do battle again. NOTE: You can also reach this GPS cache from the other side. Enemies will appear and chop Lara's line, so ready the climbing axe button and scale the wall to a day camp where you can upgrade Lara with skills, etc. You only need 4 of them for the bonus XP, but this one will be handy if you missed any of the others. The 2 with rifles tend to hang back and shoot from cover, but the 2 with shotguns come in from ahead on the left and charge Lara's position. There are arrows and 2 boxes of shotgun shells in the hallway ahead. Lara's rope arrows will destroy enemy barricades (or drag enemies off the perch and kill them), but a good place to hold is near the ledge where enemies climb up. To get into that area, either blow out the barrier down below with your shotgun or jump over to the roof of the next small building and drop down on the other side. If you only rely on one autosave, you may run into trouble if you get stuck in the game, encounter a bug, or if your autosave file becomes corrupted. Challenge Tombs: 1/2  Challenges: Laid to Rest - 3/5 items; Silencer - 4/4 items ** Don't worry, though, when Lara stands and puts her weapon away, you're safe for the time being. Android Linux Macintosh PC Xbox 360. Grab what you can. 1: Just outside the tomb entrance and the fast travel camp in the southeast part of Shanty Town, you will see a white sheet up high on the cliff. (screenshots), When you've killed several men on the enemy side, a brief cut scene interrupts showing one of them shouting orders to the others to get down there and deal with you. Crack open the food cache. As always, I welcome your corrections/suggestions. (screenshot). Cry for Help Part 2. Also notice how the enemies use cover. Then traverse to the right until Lara is hanging on a wooden beam. I'm not sure about the PS3 version, but I didn't see them in the PC game. (Details are on the Achievement and Trophy pages, as well as in the section about the last big fight.) The screenshots and videos included here were made using Fraps. Either throw it onto the lowered end of the seesaw or carry it over there and drop it near the first can. (screenshots). Return to the opening above the climbing wall. From here you can spot 2 more effigies (9 and 10/5). Jump the gap near the hanging wooden crate, continue forward, and collect a box of shotgun shells on the right side of the yellow metal machinery. NOTE: Combat strategy is based on the Medium difficulty setting, so your experience may vary slightly. CLIMBING TO THE PALACE BRIDGE: After the dialogue with Roth, run up the short flight of wooden steps, jump the gap and scramble up the wooden wall onto the ledge above. If not, I apologize and invite you to contact me with any questions. Roth takes care of him, but in the process, Lara and the enemy tumble over the edge. Climb to the ledge above the rough wall and pull up. or a cheat or ? Then step outside and look to the northwest to spot another effigy (8/5) hanging on the cliff above. Climb back up the way you came and pick up shotgun shells, arrows and rifle/SMG ammo leaning against the center support. As you climb, Lara hears Roth make contact with an incoming helicopter by radio. The plan now is for Roth to cover Lara as she makes her way across the huge bridge to the palace. 1 Tomb Raider 1.1 Bow Parts 1.2 Handgun Parts 1.3 Rifle Parts 1.4 Shotgun Parts 1.5 Part Locations 2 Rise of the Tomb Raider Weapon Parts can be found for all firearm/projectile weapons. From here, vault up onto the low wooden ledge ahead and crack open the salvage crate there. (screenshots), Ignore the path leading off to the left. Avoid taking cover in the water hazard, as the explosives there will kill her instantly. Search the pile of debris on the left near the central support to find a GPS cache (10/15). It doesn't extend all the way across the gap, so you're going to have to take a leap of faith. Shoot it with a fire arrow as well. (screenshots), Lara automatically crouches in the low space above. Each tomb grants Lara 1250 XP, 250 Salvage, and a Treasure Map. By all means, share it with friends, but please include this credit line so people can send me their feedback. 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